
Hello!
My name is Anna Zanozina. I'm a senior 2D artist with 5+ years of experience in the game development industry. I'm specializing in concept art, illustrations, 2D game art, and hand-painted textures. Able to adapt to different styles and create a unique design vision.
Also, I have a 3-year experience as Art Lead and shipped mobile titles.
Core Competencies
● Ability to develop and adapt style to match a project
● Professional knowledge of light, color, anatomy, perspective, composition etc.
● Concept art
● Illustrations/ Promo art
● Hand-painted textures
● Isometric game art
● Expert knowledge of Photoshop
● Familiar with 3D packages
● Communication skills
● Self-motivation and a positive attitude
● Willing to learn
Professional Experience
2017 and still: Playrix
Position: 2D Artist
Responsibilities:
● Maintaining the game art style
● Creating 2D Game art/Concept Art of game assets (animals, environment assets, plants, decorations)
● Producing character's portraits, loading screens and illustrations
● Creating UI assets (icons)
2016 and still: Happy Games Studio
Position: Art Lead (part-time)
Responsibilities:
● Developing and maintaining the game art style
● Assisting other artists, providing constructive feedback and overpaint if necessary
● Creating an Art Guide
● Establishing communication between 5 artists, UI designer, and animator
● Creating concept/game art of metagame's environment, 2D game assets
● Creating 2D UI assets (icons, match3 elements, buttons)
● UI prototyping
2014 - 2017: Game Insight
Position: Senior 2D Artist
Projects: The Tribez (City-builder)
Trade island (City-builder)
Tribez At War (MMO strategy game, closed)
Responsibilities:
● Developed and maintained the game art style
● Created 2D Game art/Concept Art of
● Characters, locations, environment, Game Assets (Buildings, plants, decorations)
● Drew 2D hand-painted textures for Mid-poly & Low-poly assets (Units and Buildings)
● Created 2D UI assets (icons, banners)
● Redesigned of old art assets to match project's new common style
● Produced promo illustrations, community/social graphics, and other materials
2016 - 2017: Playrix
Position: 2D Artist (outsource)
Project: Township (City-builder)
Responsibilities:
● Created 2D Game art/Concept art of
● Character’s skins, Game Assets (Buildings, plants, decorations)
2013 - 2014: Freelance
Position: 2d Artist
Projects: Steampunk Pinball, MiniTruck Racing, Mystery Forest (closed)
Responsibilities:
● Created 2D Game art/Concept art of Characters, Environment, locations
● 2D UI assets (icons, match3 elements, buttons)
● Produced in-game illustrations
Education
2016: Character Concept-Art Courses, Certificate, SmirnovSchool
2013: ZBrush | Character creation Courses, Certificate, RealTime School
2012: Autodesk 3Ds Max Courses, Certificate, Center of Excellence
2007-2012: Architecture design department, Master of Science in Architecture Diploma,
Nizhny Novgorod State University of Architecture and Civil Engineering (NNGASU)
1998 - 2006: Academic Traditional Drawing Course, Art school