Hello! 
My name is Anna Zanozina. I'm a senior 2D artist with 5+ years of experience in the game development industry. I'm specializing in concept art, illustrations, 2D game art, and hand-painted textures. Able to adapt to different styles and create a unique design vision.  
Also, I have a 3-year experience as Art Lead and shipped mobile titles. 
Core Competencies
●  Ability to develop and adapt style to match a project
●  Professional knowledge of light, color, anatomy, perspective, composition etc. 
●  Concept art
●  Illustrations/ Promo art 
●  Hand-painted textures
●  Isometric game art
●  Expert knowledge of Photoshop
●  Familiar with 3D packages
●  Communication skills
●  Self-motivation and a positive attitude
●  Willing to learn
Professional Experience
2017 and still: Playrix
Position: 2D Artist
Responsibilities:
●  Maintaining the game art style 
●  Creating 2D Game art/Concept Art of game assets (animals, environment assets, plants, decorations)
●  Producing character's portraits, loading screens and illustrations
●  Creating UI assets (icons)

2016 and still: Happy Games Studio
Position: Art Lead (part-time)
Responsibilities:
●  Developing and maintaining the game art style
●  Assisting other artists, providing constructive feedback and overpaint if necessary
●  Creating an Art Guide
●  Establishing communication between 5 artists, UI designer, and animator
●  Creating concept/game art of metagame's environment, 2D game assets
●  Creating 2D UI assets (icons, match3 elements, buttons)
●  UI prototyping

2014 - 2017: Game Insight 
Position: Senior 2D Artist
Projects: The Tribez (City-builder)
               Trade island (City-builder)
               Tribez At War (MMO strategy game, closed)
Responsibilities:
●  Developed and maintained the game art style
●  Created 2D Game art/Concept Art of
●  Characters, locations, environment, Game Assets (Buildings, plants, decorations)
●  Drew 2D hand-painted textures for Mid-poly & Low-poly assets (Units and Buildings)
●  Created 2D UI assets (icons, banners)
●  Redesigned of old art assets to match project's new common style
●  Produced promo illustrations, community/social graphics, and other materials

2016 - 2017: Playrix
Position: 2D Artist (outsource)
Project: Township (City-builder)
Responsibilities:
●  Created 2D Game art/Concept art of
●  Character’s skins, Game Assets (Buildings, plants, decorations)

2013 - 2014: Freelance
Position: 2d Artist
Projects: Steampunk Pinball, MiniTruck Racing, Mystery Forest (closed)
Responsibilities:
●  Created 2D Game art/Concept art of Characters, Environment, locations
●  2D UI assets (icons, match3 elements, buttons)
●  Produced in-game illustrations
Education
2016: Character Concept-Art Courses, Certificate, SmirnovSchool
2013: ZBrush | Character creation Courses,  Certificate, RealTime School
2012: Autodesk 3Ds Max Courses, Certificate, Center of Excellence
2007-2012: Architecture design department, Master of Science in Architecture Diploma,
Nizhny Novgorod State University of Architecture and Civil Engineering (NNGASU)
1998 - 2006: Academic Traditional Drawing Course, Art school
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